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KITE

Kite

Buzz, Thays Pantuza

Brasil

2024

Game

Variable Duration

Pipa is a 3D adventure and exploration puzzle game developed for PC and consoles. Through a sensitive narrative, the game tells the story of Pipa, a girl with an anxiety disorder. By solving the puzzles, the player has the chance to discover and learn about her fears, dreams and lost memories.

general information

edition

8° Festival ECRÃ

date and

time

Streaming ECRÃ

04-07/07/2024

24h por dia

duration in min

Variable Duration

debut

Gamejamplus

classification

indicative

trailer

festivals where he performed

tags

Temas Sensíveis, animação, arte, auto-ajuda, aventura, colorido, cultura, diálogos, drama, família, imersivo, infantil, infanto-juvenil, lgbt+, medo, musical, nova mídia, romance, som, Medo

Buzz, Thays Pantuza

Zumbido:

Zumbido is an independent production company that, since its founding (2017), has defended culture as a set of knowledge that promotes and enhances connection, encounters and the production of affections in a collective way.

Therefore, we direct our efforts to produce content that integrates diverse artistic and cultural manifestations, recognizing art as the path to stimulate the expression and representation of ourselves in society and of everything that drives us as individuals.

We understand that the link between art and technology is the possibility of building and fostering this creative atmosphere that translates into movement, agency and encounter - and is, definitively, a relevant part of this gear that makes the world go round.

For this reason, we decided to act, strengthen and collaborate with the film and game production scene in Brazil. We believe in the potential for impact and affect that audiovisual can provide in the current context, essentially because, like us, it allows itself to traverse and be traversed by all the arts.

For culture, for art, for affections and encounters: we continue!

#ZBD
#ArtistProfession

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Thays Pantuza:

Creative Director and Game Producer at Zumbido Produções. She holds a master's degree in Communication and Culture Technologies (Game Studies) from UERJ and a bachelor's degree in Cinema & Audiovisual from UFF. She is currently an ambassador for the Women in Games program, in addition to working as a screenwriter for the game Sonatina. Her research on video games, emotions and anxiety has resulted in multimedia studies, academic publications and participation in lectures and workshops on cinema and games.

With a diverse career in companies such as TV Globo (RJ), TV Caravelas (MG) and the Operations Center of the City of Rio de Janeiro (COR), she demonstrates skills in executive, cultural and audiovisual production; in addition to scriptwriting, video editing and directing. As a standout in game creation, she was the creator, creative director and producer of projects such as "Pipa" and "Raízes", both finalists of Game Jam+; as well as "Coisas que Perdemos no Fogo" and "Clóvis - Memórias de um Carnaval", which won awards and were presented at events and festivals.

Her narrative ability and creative vision stand out not only in her films, but also in her games, where she contributes to the construction of immersive and engaging experiences for players.

more information

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